GE-Proton 11-3 (and 11-2 just before) is a huge release for the popular compatibility layer for SteamOS / Linux.

With this release you can expect to see upgrades and improvements for OptiScaler, AMD FSR4, controller support, video playback and updated versions of various translation layers like: DXVK, DXVK-NVAPI, VKD3D-Proton, D7VK, Vulkan headers, and FEX (for running x86 applications on ARM64 Linux devices).

There’s also a healthy dose of fixes for games like Star Citizen, VRChat, Cyberpunk 2077, Dragon’s Dogma 2, Yakuza 5 Remastered and many more.

Make sure you take a look at the GamingOnLinux explainer on the different Proton versions and the GamingOnLinux guide to install GE-Proton to get started with it.

For Steam you generally only need GE-Proton for very specific games as it’s best to stick with Valve’s official Proton for direct support, but GE-Proton is great for outside of Steam like with the Heroic Games Launcher.

GE-Proton11-3:

This is a hotfix release:

Fixes a bug where the steam desktop global virtual device would still be recognized in-game when wine-wayland was enabled, causing incorrect mappings and double input.

Steam Overlay does not work in wine-wayland and subsequently neither does Steam Input since it requires the overlay for profile assignment.

(It has always been this way since wine-wayland was added), but now with the desktop profile out of the way the controller input should behave the same as native wine expects it to when wine-wayland is enabled.

This does not appear to be a problem with wine-wayland disabled even if steam input is disabled.

Fixes compilation failure on aarch64 due to an architecture specific code difference in the wineopenxr decoupling patch (this patch allows VR to work outside of steam)

Fixes compilation failure on aarch64 due to the new nvidia libraries only being buildable on x86_64 — they’ve been disabled on aarch64.

GE-Proton11-2:

Note:

I did not have enough time to do thorough regression testing for video playback after making recent changes, however several games that had video playback issues in 11-1 have since been fixed.

Many of the VR related issues have also been fixed.

I wanted to get this release out because it contains important fixes for allowing Marvel Rivals and Diablo IV to run correctly.

Game Fixes

Media Rework

Controller Support

Added wired USB haptics for:

Added controller mono-speaker/effect-audio output., tested confirmed working in spider-man remastered

Added PulseAudio routing to the correct Sony controller speaker profile., tested confirmed working in spider-man remastered

Fixed hotplugging and switching among DS4, DualSense, and DualSense Edge., tested confirmed working in spider-man remastered

Added fresh endpoint registration, stale endpoint cleanup, stream retargeting, stable endpoint IDs, andduplicate udev-device filtering.

Fixed controller speaker routing after repeated disconnects, reconnects, and model changes., tested confirmed working in spider-man remastered

Standardized the controller implementation on PulseAudio instead of direct ALSA endpoint exposure.

Graphics And Scaling

Added complete OptiScaler download, injection, and Protonfixes integration.

Added FSR4/FFX4 version selection and updated AMD scaler support.

Updated AMD amdxc/FSR4 support through the newer EM-11 patchset.

Added NVIDIA compatibility libraries:

Added Vulkan layers and corrected their missing submodule definitions.

Updated DXVK, DXVK-NVAPI, VKD3D-Proton, D7VK, Vulkan headers, and FEX.

Wine And Wayland

Updated to newer bleeding-edge Wine revisions.

Rebased the EM-11 Wine Wayland patchset.

Improved layered windows, fractional scaling, pointer warping, keyboard mappings, IME handling, popup windows,exclusive fullscreen, monitor placement, surface caching, and window restoration.

Removed deprecated dw-proton patches already superseded by EM-11 or upstream Wine.

Build And Release

**📚 Original Source:**
[GE-Proton 11-3 brings better OptiScaler integration, AMD FSR4 improvements and lots of game fixes](https://www.gamingonlinux.com/2026/07/ge-proton-11-3-brings-better-optiscaler-integration-amd-fsr4-improvements-and-lots-of-game-fixes/)

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